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		Welcome to the world of DASM! 
		For students who want to learn! 
			
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				LINKS | 
				Kismet Commands. |  
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					 Introduction, 
					What is Kismet? 
						Kismet in UDK is 
					really for people who have difficulties in coding or 
					scripting games. It allows you to create your own sequences 
					for your project using Kismet widgets. Personally Kismet is 
					brilliant for ordinary everyday people like myself don't 
					want to sit in college for four years and learn C++ style 
					coding.  To break it down 
					even further Kismet Widgets are just a pile of scripts and 
					coding anyway! Below are some 
					sites that explain it even further:  _______________________________________________________________ 
					
							
					Key/button Pressed Keyboard Commands 
						What I like 
					about Kismet is the fact you can assign keys on your 
					keyboard to run certain Kismet sequences/commands. In the 
					properties window of the Key/button Pressed Widget there is 
					a topic called "Input Names". (Make sure your properties box 
					is ticked in Kismet. This can be located at the top of the 
					kismet screen and is under "window".) Where it says "Input 
					Names", this is where you type in what key on your keyboard 
					you have to press to start the sequence.   In the 
					image below is a example of how to add a Key/button Pressed 
					Widget. 
					 
					_______________________________________________________________ 
						
						Here are ALL 
						the keyboard "Input Names." 
						 
						(This is 
					what text you type in the Input names box in the Key/Button 
						Pressed widget.) 
							
								| Alphabet | Arrow Keys | Numbers | Num Pad Keys | Miscellaneous Keys | F1 - F12 Keys |  
								| 
									
									A 
									B 
									C 
									D 
									E 
									F 
									G 
									H 
									I 
									J 
									K 
									L 
									M 
									N 
									O 
									P 
									Q 
									R 
									S 
									T 
									U 
									V 
									W 
									X 
									Y 
									Z
								   |   | 
									Zero 
									One 
									Two 
									Three 
									Four 
									Five 
									Six 
									Seven 
									Eight 
									Nine   | 
									NumPadZero 
									NumPadOne 
									NumPadTwo 
									NumPadThree 
									NumPadFour 
									NumPadFive 
									NumPadSix 
									NumPadSeven 
									NumPadEight 
									NumPadNine
									 
									Multiply 
									Add 
									Subtract 
									Decimal 
									Divide
									     | 
									BackSpace 
									Tab 
									Enter 
									Pause (The pause/break key on some 
								keyboards)
								NumLock 
									ScrollLock 
									CapsLock 
									Escape (Esc)SpaceBar 
									PageUp 
									PageDown 
									End 
									Home 
									Insert 
									Delete 
									LeftShift 
									RightShift 
									LeftControl 
									RightControl 
									LeftAlt 
									RightAlt 
									LeftCommand 
									RightCommand
									Semicolon 
									Equals 
									Comma 
									Underscore 
									Period 
									Slash 
									Tilde 
									LeftBracket 
									Backslash 
									RightBracket 
									Quote | 
									F1 
									F2 
									F3 
									F4 
									F5 
									F6 
									F7 
									F8 
									F9 
									F10 
									F11 
									F12
									   |    _______________________________________________________________ 
					
					
					Mouse/Keyboard Interface Controls 
						These are all of 
					the controls used in Kismet and in the Main Interface for 
					UDK. 
							
								| 
								Mouse/Keyboard | 
								Keyboard |  
								| 
									
									LMB + Drag 
								on background (Pan sequence around)
									Mouse 
								wheel (Zoom in and out)
									LMB on 
								sequence object (Select object )
									Ctrl + LMB on sequence object
									(Box select )
									Ctrl + 
								drag (Moves current selection)
									Ctrl + Alt 
								+ LMB + Drag (Box select 
								)
									Ctrl + Alt 
								+ Shift + Drag (Box select, add to 
								current selection)
									LMB + Drag 
								on connector (Creates a connection 
								(release on connector or variable)
									RMB on 
								background (Brings up New Object menu)
									RMB on 
								object (Brings up Object menu)
									RMB on 
								connector (Brings up a Connection menu 
								)
									Alt + LMB 
								on connector (Breaks all connections to 
								the connector )
									Double-click on Widgets (Opens 
								sequence )
									Double-click on Matinee action (Opens 
								Matinee key framing tool )
									Double-click on Named Variable (Jumps 
								to the named variable )
									Double-click on Activate Remote Event action 
								(Jumps to the associated Remote Event)
									Double-click on Remote Event (Jumps to 
								the associated Activate Remote Event action) | 
									
									Ctrl + C 
								(Copies selected objects )
									Ctrl + V 
								(Paste )
									Ctrl + X 
								(Cuts a selected objects )
									Ctrl + W 
								(Duplicates a selected objects )
									Delete 
								(Deletes a selected objects )
									Backspace 
								(Go up to parent sequence )
									Ctrl + Z 
								(Undo)
									Ctrl + Y 
								(Redo)
									C (Creates 
								a comment box around selection )
									A (Zooms 
								to a selection/entire sequence)
									Ctrl + Tab
									(Jumps to a previous sequence )
									R + LMB 
								(Creates a RemoteEvent/ActivateRemoteEvent 
								pair )
									PageUp 
								(Brings a selected object to front )
									PageDown 
								(Sends a selected object to back) |  _______________________________________________________________ 
							
					
					Download 
							Kismet Keyboard DEMO 
						Here is a DEMO of 
					some Keyboard commands used in UDK. Feel free to download 
					and modify this map to see how it works. If you are familiar 
					with my work you will know that all the widgets are clearly 
					marked for you to understand. Please Download this DEMO and 
					see how it works. (Used with version UDK 05-12 and 07-13) 
					
					
							DOWNLOAD:
							 KeyboardDEMO.udk How to install 
						the keyboard demo is below. 
							
								| 
								 Run UDK, look for map in map folder in UDK 
							directory. | 
									
									Locate the 
								directory: 
									C:\UDK\UDK-2013-07\UDKGame\Content\Maps 
									(Example 
								only above, your directory may differ.) 
									Put the  
								file called "KeyboardDEMO.upk" in the folder named 
									"Maps". Start UDK, locate map, 
								open it. |  [Top] 
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					|  | All software packages created 
					was used by the power of the 
					Unreal Development Kit. |  
					| 
					
					 | In game loading screens created 
					by using BINK VIDEO. |  
			______________________________________________________________________ |