| 
		DASM Spell Quest v1.3 demo online manual. 
		
		Welcome………………..…………... 
		
		·      
		The story…………………………….. 
		PC 
		Specifications…..…………….. 
		User 
		Guide……………..…………… 
		·      
		
		Installation…………………………… 
		·      
		
		To Uninstall………………………….. 
		·      
		
		Where are the save files? 
		…............... 
		
		Teachers/users Guide………............... 
		·      
		
		Main Menu buttons……………........ 
		·      
		
		Statistics/options 
		menu……..…......... 
		·      
		
		Loading a game………….………...... 
		·      
		
		Instant action/ game 
		rules..…............ 
		·      
		
		Game interface & HUD….…..…....... 
		·      
		
		Hints and tips…………………..…..... 
		·      
		
		Characters..................……….............. 
		·      
		
		Special needs 
		students……….............. 
		
		Printable Help Sheets…………...... 
		·      
		
		Keyboard color/colour 
		sheet…........... 
		·      
		Keyboard keys 
		sheet……………......... 
		Trouble 
		Shooting Guide………...... 
		Last 
		minute comments………......... 
		·      
		
		Some words or 
		spelling seems incorrect? 
		
		-------------------------------------------------------------------------------------------------------------------- 
		
		Welcome! 
			
			World of DASM Spell 
		Quest has been created to make spelling fun.  
			This software can be used as a reward system for kids, students and 
		clients who have completed their set work.  
			DASM is also good for kids, students and clients who have trouble 
		grasping Spelling. 
			DASM is a huge open world game with 
			spelling problems and a 
		special reward system. As you solve puzzles, you are given the choice of 
		either doing, “Mini missions” or “Quests” and search for “Spelling 
		tokens”.   
			As players progress, the levels gradually become more and more difficult 
		and intense but also become more and more fun! 
			
			The Story 
			DASM is about two brothers who are always constantly fighting. 
			They are both Magicians and the younger Magician brother has been 
		banished and placed inside a mountain and cannot Re-enter DASM unless he 
		learns to behave himself. 
			His first victim, errr…..I mean client….is YOU!!!! 
			But with your help, you might be able to get him back home and challenge 
		his older brother with a massive spelling duel showdown! (Full version 
		only.)  
			The path on how to get there is your choice….. 
			Pick flowers, find dolls, locate Ferret tokens, locate bonus tokens, 
		find clothing, check your statistics, watch your rank and explore huge 
		worlds while on your quest. 
		GOOD LUCK! 
		
		-------------------------------------------------------------------------------------------------------------------- 
		
		PC Specifications. 
			
			     The World of DASM is a very “graphical game” and requires a decent 
		or reasonably powerful PC to run the software. If you fall under the 
		minimum specifications, the game will run very poorly or not at all. We 
		have added a new option with this DEMO v1.3 that allows you to turn all 
		the graphics down but it may still run poorly on lower end Pc’s. 
				
					
						
							
								| 
								Minimum. | Recommended. |  
								| Operating System: Windows XP, windows Vista.   | Operating System: Windows7 or Windows 8 |  
								| CPU:
								3Gb Duo Core Processor 
				or similar. | CPU:
								Quad Core Processor 
				Q6600+ or above.(2.4Gb)   |  
								| PC 
				Ram: 1Gb | PC 
				Ram: 3Gb+ 
								  |  
								| Graphics Card: GT9800 with 512Mb Ram or above. | Graphics Card: GeForce GTX460 with 1Gb Ram or above. 
								  |  
								| Hard 
				Drive Space: 1.2Gb | Hard 
				Drive Space: 1.2Gb 
								  |  
								| Microsoft.NET framework | Microsoft.NET framework 
								  |  
								| 1024x720 
				Best Graphics setting. | 1024x720 
				Best Graphics setting. 
								  |  
		
		-------------------------------------------------------------------------------------------------------------------- 
		
		User Guide. 
		
		Installation. 
			
				
					
						
							
								| 
 | 
								Double click the DASM Spell Quest 
				DEMO icon. 
								Select language. 
								 
								Click “OK”. |  
								| 
 | 
								This is a brief explanation of 
				what you are about to install. 
								  
								Please stop any other 
				applications or installs of any other software while DASM Spell 
				Quest installs. 
								Click “Next”. |  
								| 
 | 
								Here you will need to accept the 
				license agreement. 
								It will not install if you do 
				not. 
								Installing this software means 
				you agree with the terms in this document. 
								Click, “I accept the agreement” 
				radio button and click next. |  
								| 
								 | 
								This is where DASM Spell Quest is 
				going to install. Just click” Next”. Changing the folder may 
				cause issues so if possible leave this in its default directory.
								 
								Otherwise, this is where you can 
				chance the directory of the install if you need to. |  
							
								| 
 | 
								On this screen we are just 
				confirming that a shortcut folder is going to be installed. 
				Depending on your operating system this will add shortcuts to 
				your PC. |  
								| 
 | 
								In this part of the install you 
				have a chance to add a desktop shortcut and/ or a quick launch 
				icon. 
								If you do not want to, just click 
				“Next” and leave the options blank. 
								  |  
								| 
 | 
								We are nearly ready to install 
				now. 
								On this screen you have a chance 
				to check to see if you are happy with the choices you have made. 
								If not, click “Back” and make the 
				necessary changes. |  
								| 
 | 
								There is a small amount of 
				information here about some possible bugs or issues that may 
				occur. 
								One action that might have to be 
				taken is that on your first install you may need to 
				press F11 on your keyboard or hold and press ENTER + ALT key for 
				a full screen if it is minimized. 
								This only needs to be done once 
				if you have to do this. |  
							
								| 
 | 
								Now that the game is installed, 
				you can simply run the game by pressing “Finish”. 
								If you don’t want the DEMO to 
				start you must un-tic the box “Launch DASM Spell Quest DEMO” box. |  
								| 
 | 
								When the game starts there is 
				just one more license agreement to accept. 
								If you do not accept the game may 
				just “crash” or stop. 
								Like most game installs you must 
				agree to any licenses before it will run. 
								This license is for the UDK 
				system provided by Epic games.  |  
								| 
 | 
								(This is an example only below.) 
								If your Pc picks up this software 
				please allow it. With older operating system like windows XP you 
				may even get a message to “Run As”. Make sure current user is 
				selected and “Protect my computer and data from unauthorized 
				program activity” is un-ticked. If not the game will not run and 
				will crash then show an error. |  
		
		To Uninstall. Go 
		to Add or Remove Programs in your Control Panel, locate this file in the 
		list; 
		 
		Then simply click “Remove” and follow any further instructions. (Example 
		only.) 
			
				
					
						
							
								| 
 | If you are using older operating 
				systems you can click the uninstall icon in your, “Start” and 
				“All Programs” list.  |  
			After clicking Uninstall or Remove you will be asked if you want to 
		remove all components that relate to DASM Spell Quest. Click yes to 
		agree.  
		 
			
				
					
						
							
								| 
 |   DASM Spell Quest will uninstall with a 
				progress bar. When this progress bar reaches 100% you will 
				receive a confirmation that the uninstall has completed. (Below 
				left.) |  
								| 
 | Click OK after uninstall has completed. |  
								|  |  |  
			NOTE* Because DASM Spell Quest uses a 3rd party installer 
		sometimes some files can be included in the installation also. You may 
		have to repeat the same process as the above steps to remove them from 
		your Add/Remove registry. 
		They will still register as DASM Spell Quest so look through your list.
		   
		(Example below.) 
		 
		
		Where are the save files? 
			
			If you do not change the directory during 
		installation the save files are located at: C:\Program Files\DASM 
		Spell Quest DEMO\Binaries\Win32\UserCode.  
			The 
		files used are SAV files. We recommend that you back these files up 
		every now and then just in case they are accidentally deleted. (Example 
		files below.) 
		 
			
			You 
		can easily back up and remove these files and save them in another 
		folder with your student/clients name on it and save them to disk or a 
		removable USB device. By removing these files it also allows the next 
		user to save their own files and play their own game. 
		NOTE* 
		Please do not remove these 4 files from the folder: 
		
		·       
		
		UltimateSaveSystem.LIB 
		
		·       
		
		UltimateSaveSystem.PDB 
		
		·       
		
		UltimateSaveSystem.EXP 
		
		·       
		
		UltimateSaveSystem.DLL 
			
			If 
		these files are removed you will no longer be able to create any .SAV 
		files and save the game. So if you are going to “remove” any files make 
		sure they are .SAV files only. Basically this means that if you are 
		going to back up any users files don’t cut and paste them but copy and 
		paste them into another folder before backing them up and delete any 
		.SAV files after or you could simply just cut and paste the SAV files 
		only. It will not hurt if you copy over the original UltimateSaveSytem 
		files from a backup too because these files never change but are just 
		required. 
		
		-------------------------------------------------------------------------------------------------------------------- 
		
		Teachers/User Guide. 
			
			DASM Spell Quest is a reward based game. 
		Basically the more puzzles you solve, the better the game gets, the 
		harder it gets. By doing this we can keep the student interested, 
		relaxed and wanting to learn, just to make it to the next level! 
			A lot of work has gone into this program 
		to help develop thinking for students. The year group that this program 
		is perfect for is about year 3 up to year 6 but will also work for 
		students who are having a little difficulty in developing their skills 
		still. (Year 7 maximum). 
			DASM Spell Quest is best used for when 
		students have completed their set work and have free or spare time. Some 
		students may even struggle at the interface of the game at the beginning 
		so don’t be too surprised if you may have to guide them a little. Below 
		is a description of what the buttons are for. 
		 
		Main 
		Menu buttons. 
			
			Click the World
			of
			DASM
			button to start the user tutorial. This button loads the 
		movement map. This map teaches the user the basic interface of the 
		keyboard buttons and mouse and shows how to move around.  
			·      
			Click the 
			Training
			Grounds button to go 
		directly to some puzzles. This trains users on how the puzzles work and 
		how to solve them. 
			·      
			Click the 
			ABC 
		Worlds button to play 2 Alphabet Worlds or 2 
		Instant Action maps. You will be given two options.(Below.) 
			·      
			Click the 
			CREDITS 
		button to view a little mini credits movie. 
			·      
			Click 
			EXIT to exit the 
		game. Once you click EXIT you will be asked if you are sure you want to leave.
			 
			·      
			 Click
			EXIT again 
		and game will end. 
				
					
						
							
								| 
 | Click the 
								ABC 
				Worlds button to start the ABC campaign. You will 
				have to solve a few ABC puzzles before visiting the “Boss 
				level”. Click the 
								INSTANT ACTION
								button to run around 
								freely solving ABC puzzles on easy, normal or hard. |  
			·      
			Click the 
			WORDS
			Worlds button to play 2 Instant Action maps. 
			 
				
					
						
							
								| 
 | The 
								WORDS
								Worlds button is unavailable in the DEMO 
				version.   Click the 
								INSTANT ACTION
								button to run around 
								freely solving word puzzles on easy, normal or hard. |  
			·      
			Click the 
			SENTENCES 
		Worlds button to play 2 Instant Action maps. 
			 
				
					
						
							
								| 
 | The 
								SENTENCES 
				Worlds button is unavailable in the DEMO version.   Click the 
								INSTANT ACTION
								button to run around 
								freely solving sentence puzzles on easy, normal or hard. |  
		
		Statistics/options menus. 
			
			·      
			Click the 
			STATISTICS
			button to view your stats. 
				
					
						
							
								| 
								 | This is your statistics screen. Here you can see what you have 
				collected. (Missions and hidden levels are not available in 
				the DEMO version). This screen also shows your rank and 
				levels played. There are two more buttons here they are “Levels 
				Played” and “Items Collected from maps” buttons. |  
								| 
 | LEVELS 
				PLAYED BUTTON On your stats screen if you click 
				“Levels played” this gives you better details on exactly what 
				maps you have played. This allows you to keep track on what you 
				have done. Be aware that instant action levels will not show 
				until you complete them first. |  
								| 
 | ITEMS 
				COLLECTED BUTTON On your stats screen if you click 
				“Items collected from maps” button you will see what maps that 
				you have collected all items from. To activate this you need to 
				get every item in one go.  These items are a doll, brother 
				token, spelling token and bonus items. |  
								| 
 | OPTIONS SCREEN This is the options screen. If your pc 
				is slow then click 
								SLOW PC. 
				If you have a square monitor click
								SQUARE SCREEN. If you 
				don’t like the sound tracks then click 
								OFF for 
				the music. NOTE* DASM Spell Quest uses HD resolution of 1280x720 
				and will not display correctly on square monitors. |  
		Loading 
		a game. 
			
			The great news about DASM Spell Quest is 
		that you can save now so if you leave and come back later you can 
		continue from your last “Checkpoint”.  The save file will not remember 
		where you were last standing or what you were doing but it will remember 
		what you have collected and what map you were on.  
			For example: You have just finished one 
		of the Training Grounds puzzles and had to leave, you click save then 
		exited. You come back later and click load in the load menu. The game 
		loads and you will be back in the Training Grounds but you will be 
		standing on a checkpoint. (Red teleport machine). If you go back and try 
		the same puzzle again that you “completed” earlier it will be closed and 
		you will need to try another puzzle. Any chest or tokens you have found 
		earlier will still be in your inventory so you do not have to collect 
		them again.  
			For some players they may want to go back 
		to a previous map to collect an item that they forgot to collect. The 
		good news is any items on maps you previously played will still be 
		remembered and you will only need to collect the items that you did not 
		find but will have to replay the puzzle while finding them.  
				
					
						
							
								| 
 | To use the save system just click save 
				in your options screen by pressing M or the Esc 
				key and it will save the map you are currently on. Sometimes the 
				game will auto save at certain checkpoints too so don’t worry 
				too much if users forget to. NOTE* Instant Action maps do not have a 
				save system. |  
								| 
 | Here is an example of the loading 
				system. To get to this screen you must click 
								LOAD 
				in the Main Menu of this game. An image will appear of the last 
				map you played. Just simply click 
								LOAD
								next to the image and that’s it. NOTE* The Main Quest is not available 
				in the DEMO.   |  
		
		Instant action/ game rules. 
		Instant Action 
		The game rules for Instant Action maps 
		are simple and easy to learn. Here are the rules for the settings 
		Instant Action maps: 
		Easy settings no items 
			
				
					
						
							
								
									| 
									·      
									
									No time limit | 
									·      
									
									No items |  
									| 
									·      
									
									A Letter puzzle | 
									·      
									
									Explore and look 
				around |  
		Normal settings with items 
			
				
					
						
							
								
									| 
									·      
									
									Easy time limit | 
									·      
									
									Spelling token |  
									| 
									·      
									
									Collect clothing | 
									·      
									
									Brother token |  
									| 
									·      
									
									Treasure chest | 
									  |  
		Hard settings with all items 
			
				
					
						
							
								
									| 
									·      
									
									Hard time limit | 
									·      
									
									Spelling token |  
									| 
									·      
									
									Collect clothing | 
									·      
									
									Brother token |  
									| 
									·      
									
									Treasure chest | 
									·      
									
									? Mystery ride or 
				item |  
									| 
									·      
									
									Bonus item 
				collection 
									  |   |  
			Instant Action maps cannot be manually 
		saved but save automatically once you find an item or finish the puzzle. 
		This means that if you pick up a token and exit the game straight after 
		you will lose it. So make sure the puzzle is finished first. 
			With the 3 Instant Action training 
		maps you can only get an item once. This stops users from 
		taking advantage of collecting items because they are only small maps 
		and can be easily used to cheat with. 
		Normal maps 
		Other map that are not Instant Action have a save option. These maps 
		are: 
			
				
					
						
							
								
									| 
									·      
									
									Training Grounds | 
									·      
									
									World of DASM city |  
									| 
									·      
									
									World of DASM 
				movement | 
									·      
									
									Word and letter 
				campaigns |    
			
			With these normal maps if you leave and return you will have the items 
		you collected still if you clicked save before exiting. On normal maps 
		an item can only be picked up once. 
			Game 
		Interface. 
			Depending on what map you are playing a 
		HUD (Heads Up Display) may appear. There are a few 
		different types of HUD`s and they will change in shape or size to 
		whatever map or level of difficulty you are playing. Below is a basic 
		example of a HUD. 
		The image shows some colored boxes that 
		highlight the different HUD`s. 
			
				
					
						
							
								| 
 | The blue 
				HUD is clothing The green 
				HUD is items you have collected. The yellow 
				HUD is how many Spelling tokens you are carrying.    NOTE* Spelling tokens can only be spent 
				in the full version of this game only. |  
			Only 100 Spelling Tokens can be collected 
		and held in your inventory at any time. Once you reach 100 you will have 
		to spend them before you can collect more. 
				
					
						
							
								| 
 | By pressing C you can bring up the 
				clothing HUD. The clothing HUD shows everything the
								blue HUD above does but much 
				larger.  On the bottom right is a timer HUD. 
				This HUD counts down like a clock and once it reaches 0 you will 
				have to start again. The timer HUD only appears in normal and 
				hard settings. |  
			When you reach a Boss level the HUD will 
		change again. It will include some boxes with crosses. This HUD will 
		show you how many chances you have before you have to restart the game. 
		Some HUD`s will support up to 4 items, especially if you are playing on 
		a hard setting. There is one more HUD and that is an item HUD. This HUD 
		only displays on hard and involves collecting some sort of mystery item 
		such as a banana tree or a water canteen for example. 
			Hints 
		and tips. 
			There are various types of hint boxes and 
		they are activated by walking into them. Hint boxes are reset if you 
		exit the map and start again. Hint boxes sometimes give you an idea 
		where an item or secret may be hiding. 
				
					
						
							
								| 
 | Eyeglasses Eyeglasses give you a bird’s eye view 
				of where you are and the surrounding terrain. Sometimes it can 
				show secret areas too but are mainly just for fun. Eyeglasses are found everywhere on most 
				maps. |  
								| 
 | Brother tokens hint box This is a hint box. It will not open 
				unless you play on normal or hard on Instant Action maps only. 
				On normal it will show you where that item is. On hard it will 
				only show an image. It can only be activated once unless you 
				leave the map and re-enter it. |  
								| 
 | Spelling tokens hint box This is a Treasure chest or Spelling 
				token hint box. This will guide you to a Spelling token of some 
				type. As above this can only be activated once and can only be 
				used on normal or hard settings. |  
								| 
 | Doll 
				hint box This is a Doll hint box. Dolls can be 
				collected just like Spelling tokens and Brother tokens. You can 
				collect up to 100 Dolls, 100 Brother tokens and 200 Spelling 
				tokens and your collections can be viewed on the stats screen. |  
		Hint boxes are only found in Instant Action maps. 
			
				
					
						
							
								| 
 | Blue 
				teleport Blue teleports can teleport you long 
				distances or take you to different worlds. Blue teleports are 
				found all over DASM and sometimes they need to be activated for 
				them to work.  If they do not work they will look like 
				a Red teleport. Blue teleports are used as exits. |  
								| 
 | Red 
				teleport Red teleports are an exit from a Green 
				or Blue teleport or they are a Green or Blue teleport that has 
				not been activated yet. Besides that, they really don’t do too 
				much at all! |  
								| 
 | Green 
				teleport Green teleports are teleport systems 
				that only take you a small distance. They are sometimes part of 
				a puzzle and are really handy if you want to quickly travel 
				somewhere. Green teleports can be used as an exit like the Blue 
				teleports. |  
		  
			
			DASM Spell Quest has a new teleport 
		system known as the personal teleporter. This device is activated by 
		pressing the letter “T”. 
				
					
						
							
								| 
 | Personal “teleporter” This device is worn by all people who 
				enter DASM.  It can be accessed by pressing T on the 
				keyboard but sometimes it can be deactivated. It is good for 
				when you get stuck or it can be used as an advantage to teleport 
				back to a certain area without having to run there. |  
							
								| 
 | Treasure Chest Treasure chests will always contain a 
				Spelling token. Spelling tokens are used in the city of DASM to 
				buy items with such as keys or torches. Clothing chests look the 
				same and sometimes they are empty. |  
								| 
 | Lost 
				dolls Lost dolls are found all over the 
				place. By finding a lost doll you are making a DASM citizen 
				happy because all lost dolls are returned to the lost and found 
				fairies house in the city of DASM.  |  
								| 
 | Brother token The Brother token is just like the 
				dolls they are lost or dropped. You can easily check how many 
				you have collected by viewing your stats screen. Rumour is if you 
				collect 100 brother and 100 tokens it will open up a secret 
				world. (Full version only.) |  
								| 
 | Mystery items Mystery items can be a tree or a water 
				canteen or even tin cans. On the hard setting in the Instant 
				Actions maps you will be asked to collect a certain amount of 
				these items. It can vary between 10 to 30 items 
				depending on what map you are playing. |  
								| 
 | Bonus 
				tokens Bonus tokens are found in certain maps. 
				If you collect all of them you will receive a Spelling Token. 
				Nobody owns bonus tokens and just like weeds growing in a garden 
				they pop up everywhere. |  
								| 
 | Spelling tokens Spelling tokens are an income used in 
				the city of DASM. You can buy items like keys to open up other 
				worlds and torches to light up dark underworlds and caves. 
				Collect as many as you can. |  
								| 
 | Keys 
				and locks Keys and locks are available in the full version of DASM Spell Quest and can be purchased at 
				Bertos Barter. Sometimes keys can open secret areas or worlds.
								 |  
								|   
								
								Characters   |  
								| 
 | Brother bird Brother birds are angry birds who like 
				to get in your way. Try to avoid them at all costs. If you make 
				contact with them they will send you back to a red teleport and 
				will take away a chance if you are on a boss level. |  
								| 
 | Corrupt/robot worker These workers are built at Ferrets 
				factory and come all shapes and sizes. They are controlled by 
				Helga at Helga’s Town Hall. Some are loyal to Brother and they 
				are less maintained and can be a little rusty. |  
								|  | Snowies 
								Snowies are blown around in the wind and should 
								be avoided. They are very cold and once you are 
								touched by them the only way to warm up is the 
								gentle heat from the light of a teleporter. |  
								|  | Brother head Brother heads are special workers but 
				they moan and groan and always grizzle about something. Some are 
				shy and will just run away. Brother is known to be able to 
				control these heads remotely.   |  
								|  | Goldfish 
								Goldfish don't do much but they can knock you 
								off from what you are doing and can be a problem 
								if you have a time limit to do something. Wait 
								for them to swim past if you can before you do 
								anything. |  
								|  | 
								Native worker 
								Native workers 
								live on remote islands and like to fish and 
								dance. They are harmless and are some of the 
								earliest robot workers to settle in DASM. They 
								live in peace and never cause any trouble. |  
		
		Special needs students. 
			
			DASM Spell Quest is audio and text based 
		so students who have difficulty in reading or hearing may also benefit 
		from the game.  
			DASM Spell Quest would work more 
		efficiently for these students also if used on a 1on 1 basis. (1 
		student, 1 teacher or SSO etc.) This may only be for a short period but 
		it also may depend on the level of the student. If they cannot read 
		keyboard keys, print and cut out the colors/colours and glue or stick the 
			colors/colours 
		on the keyboard located near the last pages of this manual. Even get 
		them to assist you. (Print out is on Pg 21.) 
		How does a student benefit? 
			
			In today’s modern world students will 
		need to interact more with PC`s or Mobiles and 
			Hand Held devices to keep up with the changes. DASM 
		Spell Quest teaches them the basics of this by fine tuning their motor 
		skills first, then it makes them think, read, & listen subconsciously. 
			When some students have learning issues 
		they can become worked up and this can cause them to have difficulties 
		during a lesson. DASM Spell Quest is a relaxed role playing game which 
		should help the student to settle and become more confident. 
			Also DASM Spell Quest gives them choices; 
			1.   
			By letting the student 
		freely roam open worlds. 
			2.   
			They can choose the puzzle 
		they wish to begin with. 
			3.   
			They can work at their own 
		pace and speed. 
			4.   
			They can collect items and 
		explore. 
		Goals 
			
			With the FULL VERSION of 
		DASM Spell Quest, when completed, students should have a sound 
		knowledge of basic spelling and be able to problem solve and make 
		decisions. Navigate through certain interfaces and troubleshoot. They 
		will also have more confidence during lessons after overcoming some 
		spelling barriers that they may have had in their past. The DEMO 
		version of DASM Spell Quest should be enough to help students who 
		are struggling with the basics of spelling. If a student cannot play the 
		game or is having difficulty then play it for them and ask them to guide 
		you but get them to call out the letters or words as you progress. 
			--------------------------------------------------------------------------------------------------------------------   
		
		Printable help sheets 
		
		Keyboard colours/colors 
		*HINT* 
			
				Copy 
				and paste the image below to a PC or a storage device and edit 
				the image instead of printing this manual out. By doing this you 
				will be able to expand and shrink the image to suit your needs 
				and your printer. 
		 
		Keyboard keys  
		*HINT* 
			
				Copy 
				and paste the image below to a PC or a storage device and edit 
				the image instead of printing this manual out. By doing this you 
				will be able to expand and shrink the image to suit your needs 
				and your printer. 
		 
		
		-------------------------------------------------------------------------------------------------------------------- 
		
		Trouble Shooting. 
		Issue-Sometimes 
		game will not start full screen.
		 
			
			Fix- 
			When game starts, press the F11 
		key or hold: ALT & Press Enter and game will 
		enter Full screen Mode. This only has to be done once or after every 
		fresh re-install. Please do this at the start screen or menu screen or 
		the below issue may happen. 
			NOTE* 
			If you do nothing at all the game is 
		still playable but only in a small window view (minimized), and some 
		text will not display correctly. 
			Issue- 
		After pressing ALT & Enter or ALT-TAB from game and ALT-TAB Return to game graphics issue. 
			 
			Fix- Do not ALT-TAB from game. Sometimes though, after a while it 
		does rectify itself but not always. The graphics that normally are 
		affected is the Terrain. If you have to ALT TAB from game, or CTRL, 
			ALT & Press Enter on keyboard to go to 
		Full Screen mode try doing it during the Main Menu Screen. 
			Issue-
			Ambiguous package name 
		“        “ (Older DEMO versions) 
			Fix- You have the game installed 
		already and you are installing a different version of the same game. 
		Just delete the game 
			installed and then re-install the version 
		you want.  
			If it is still showing a error, locate 
		installation folder and manually delete. 
			C:\Program Files\DASM Spell Quest DEMO. 
		(Example Only.) 
			Issue- 
		Game runs poorly or slowly on Virtual Server. 
			Fix-
			Depending on the power of your 
		server, the only fix is to reduce the amount of players using the 
		server. 
			Issue- 
		There is a black strip on the top and bottom of my screen. 
			Fix-You can press auto adjust on your monitor but DASM Spell Quest uses a HD 
		resolution which is 1280x720. So for most square LCD or CRT monitors 
		there is not a great deal you can do. We are trying to rectify this 
		issue but this resolution is integrated into UDK which is what DASM 
		Spell Quest is built with. 
			Issue-Game 
		crashes 
			Fix-
			Here is a list of possible 
		fixes if the game crashes. 
			·      
			Reinstall game and agree 
		with any license agreements  
			·      
			Allow or give permissions 
		through any firewalls or antivirus 
			·      
			Run software as 
		administrator or compatible mode. 
			·      
			Reinstall DirectX9c 
			·      
			For older AMD processors 
		run the file located at: C:\Program Files \DASM Spell Quest DEMO\Binaries\Redist\
			UE3Redist.exe. (Default directory.) 
			·      
			Check PC Specifications 
		(May be too low.) 
			·      
			Install software in its 
		default directory. 
			·      
			Update or upgrade any sound 
		or video card drivers. 
			·      
			Reinstall Microsoft .NET. 
		The file is located at: C:\ 
		Program Files \ DASM Spell Quest DEMO \Binaries\InstallData\ 
		dotNetFx40_Full_setup.exe.  
			·      
			Memory leak or you need to 
		add more ram memory. 
			·      
			Hard drive fragmented or 
		full. Defrag drive or delete files. 
			  
			NOTE* 
		DASM Spell Quest is known to conflict with 64 bit systems and this is 
		still an ongoing problem which we are still trying to rectify. 
			Issue-There 
		is more than one DASM Spell Quest game in my add/remove list. 
		Fix- 
		Just simply click the extra install and 
		click Remove. 
		 
			
			NOTE* 
			Because DASM Spell Quest uses a 3rd 
		party installer (Inno), it installs its own registry but it is easily 
		removed and causes no known conflicts. Just remove it. Visit
			www.worldofdasm.com for any future updates. 
			Issue-Pressing 
		Spacebar cancels game from loading. 
			Fix- 
			Don’t press the spacebar it will quit the 
		game from loading. If you want the game to load quicker or you wish to 
		skip the start up press ESC on your keyboard. The spacebar is basically a 
		shortcut that cancels the game from loading if you need to exit but is 
		only active while loading the main menu. 
			
			Last minute comments. 
			Thank you for trying my software. It has been a difficult task but 
		because children worldwide are suffering with their education DASM had 
		to be created. There is no magic bullet or miracle tonic for education 
		but this is a start and has never been attempted before. If children can 
		learn how to play videogames then they can learn the interface to this 
		software. If they struggle then an adult should play with them and help 
		guide them.  It 
		is our duty to help these children and we will. A new revolution of 
		education has begun! 
		
		Some words or spelling 
		seems incorrect? 
			
			Please understand that there is no real 
		“universal” English. For example in Australia color is spelt colour. 
		Even how our sentences are structured are different worldwide including 
		accent. Understand that DASM Spell Quest is Australian therefore some 
		words may seem like they are spelt wrong or are structured incorrectly. 
			If your client or child is confused then 
		guide them and explain what is spelt right and what is spelt wrong. The 
		biggest question is that, “Is there a right and a wrong way of spelling 
		English?” 
			We even have the word “mate” in DASM and 
		this may cause some confusion. 
			In other countries this word is to do 
		with life forms doing what nature requires them to do.  
			In Australia it means “friend” or 
		“comrade”. 
			The worst case scenario is that there 
			may actually be a spelling error in the game itself which could have 
		been accidentally overlooked. 
			  
			Please email us and report any of these 
		bugs to us immediately so they can be corrected in future updates. 
			  
			Thank you. 
			Shane Hillier 
		
		-------------------------------------------------------------------------------------------------------------------- 
		Credits. 
		Special thanks to: 
		·      
		Matthew Saris 
		·      
		Matthew Freer 
		
		
		http://www.s7nstudio.com/ 
		·      
		Jay Wilbur (Epic license 
		dept.) 
			
				
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